Predictions

CS2 match predictions, with receipts.

We do not chase views by picking the loudest team. Each prediction shows the inputs: round difference over the last 60 maps, map veto win rate, roster continuity, and travel state. If the model disagrees with the market by more than 5 percent, we say so.

Predictions are a forecast, not financial advice. The historical hit rate is tracked and published quarterly.

How our predictions work

  1. Round differential. Net rounds over the last 60 maps, weighted toward the last 20. This tells us more than map win rate.
  2. Map pool matchup. We simulate each map in the pool based on recent win rates and the veto order they will likely run.
  3. Roster continuity. Stand-ins and new signings get a 4 percent penalty for the first month.
  4. Travel state. LAN tournaments arriving less than 48 hours before a match get a small penalty. It is not a myth. The data shows it.
  5. Model vs market. We check our number against the closing line. Edges under 3 percent get ignored. Vig eats that.

Latest predictions

What you will not find here